playerAutomationDelete
Delete one caller-owned player automation from the specified currently owned grid. Destructive; recorded run rows remain for audit.
playerAutomationDelete(
input: PlayerAutomationRefInput!
): Boolean!
Arguments
playerAutomationDelete.input ● PlayerAutomationRefInput! non-null input
App/grid scope and player automation UUID to delete.
Type
Boolean scalar
The Boolean scalar type represents true or false.