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playerComputeSetRequires

Set or clear the required CLIENT companion for the current immutable SERVER module version. Both modules must be caller-authored, successfully compiled, and in the same owned grid. Enabling the server exposes the aggregate server+client capability summary to visitors; pass null to clear the requirement.

playerComputeSetRequires(
appId: BigInt!
gridId: BigInt!
serverName: String!
requiredClientName: String
): Boolean!

Arguments

playerComputeSetRequires.appId ● BigInt! non-null scalar

App containing both player modules.

playerComputeSetRequires.gridId ● BigInt! non-null scalar

Owned grid containing both player modules.

playerComputeSetRequires.serverName ● String! non-null scalar

Name of the SERVER-target module in the grid.

playerComputeSetRequires.requiredClientName ● String scalar

Name of the required CLIENT-target module, or null to clear the current server version requirement.

Type

Boolean scalar

The Boolean scalar type represents true or false.