playerComputeSetRequires
Set or clear the required CLIENT companion for the current immutable SERVER module version. Both modules must be caller-authored, successfully compiled, and in the same owned grid. Enabling the server exposes the aggregate server+client capability summary to visitors; pass null to clear the requirement.
playerComputeSetRequires(
appId: BigInt!
gridId: BigInt!
serverName: String!
requiredClientName: String
): Boolean!
Arguments
playerComputeSetRequires.appId ● BigInt! non-null scalar
App containing both player modules.
playerComputeSetRequires.gridId ● BigInt! non-null scalar
Owned grid containing both player modules.
playerComputeSetRequires.serverName ● String! non-null scalar
Name of the SERVER-target module in the grid.
playerComputeSetRequires.requiredClientName ● String scalar
Name of the required CLIENT-target module, or null to clear the current server version requirement.
Type
Boolean scalar
The Boolean scalar type represents true or false.