setPlayerAutoBilling
Configure the caller's player-wallet auto-recharge: enable/disable, per-period ceiling, recharge amount, and low-water threshold. Enabling requires a vaulted payment method.
setPlayerAutoBilling(
enabled: Boolean!
limitCents: BigInt
rechargeAmountCents: BigInt
lowWaterThresholdCents: BigInt
): PlayerAutoBilling!
Arguments
setPlayerAutoBilling.enabled ● Boolean! non-null scalar
Whether auto-recharge is enabled.
setPlayerAutoBilling.limitCents ● BigInt scalar
Per-period auto-recharge ceiling; null = no limit.
setPlayerAutoBilling.rechargeAmountCents ● BigInt scalar
Amount per recharge (default 1000).
setPlayerAutoBilling.lowWaterThresholdCents ● BigInt scalar
Balance threshold that triggers a recharge.
Type
PlayerAutoBilling object
Off-session auto-recharge settings for the player wallet (the org auto-billing twin): when enabled with a vaulted card, the player gate tops the wallet up before denying for insufficient funds.