updateAvatarState
Replaces an avatar’s publicState and/or privateState blobs (fields omitted from input are left unchanged). OWNER-EXCLUSIVE: only the owner may write (throws Unauthorized otherwise). Requires a valid game token. Both blobs are base64-encoded binary.
updateAvatarState(
id: BigInt!
input: UpdateAvatarStateInput!
): Avatar!
Arguments
updateAvatarState.id ● BigInt! non-null scalar
Avatar id to update (BigInt as a decimal string).
updateAvatarState.input ● UpdateAvatarStateInput! non-null input
New state blobs (see UpdateAvatarStateInput).