avatar
Fetches a single avatar by id. Requires a valid game token. Owner-aware: the owner receives full state; non-owners receive a public copy with privateState stripped (null). Throws NotFound if the id does not exist. State blobs are base64-encoded binary.
avatar(
id: BigInt!
): Avatar!
Arguments
avatar.id ● BigInt! non-null scalar
Avatar id (BigInt as a decimal string).