execMyMods
Your mods in an app, on every grid.
execMyMods(
appId: BigInt!
): [ExecMod!]!
Arguments
execMyMods.appId ● BigInt! non-null scalar
The app the grid is in.
Type
ExecMod object
A mod: a player’s code on a grid they own, run by ck-exec as the hub mod:<name> keyed by the grid id, in its owner’s own sandbox.