gameModelActivePlayerCount
Read the best-known app-scoped number of active gameplay sessions across fresh non-Offline Buddy servers. This counts sessions, not actors or distinct users. FRESH is a complete fleet total; PARTIAL is only the supported-Buddy subset; UNAVAILABLE has no fresh observation. Partial/unavailable samples never create count-change revisions. Requires an app-scoped token for this exact app.
gameModelActivePlayerCount(
appId: BigInt!
): GameModelActivePlayerCountSnapshot!
Arguments
gameModelActivePlayerCount.appId ● BigInt! non-null scalar
App whose active gameplay-session count to read. Must match the app-scoped bearer token.
Type
GameModelActivePlayerCountSnapshot object
A point-in-time app-scoped count of active gameplay sessions. This counts sessions, not actors or distinct users; one user with multiple active sessions contributes multiple players. Status states whether the fleet-wide count is complete.