gameModelSession
Fetch one session by id. Requires a valid token.
gameModelSession(
appId: BigInt!
sessionId: String!
): GmSession!
Arguments
gameModelSession.appId ● BigInt! non-null scalar
The app (tenant) that owns the session.
gameModelSession.sessionId ● String! non-null scalar
The session id to fetch.
Type
GmSession object
A runtime session: an isolated instance scope (e.g. a match or room) for containers.