orgManagedPlayerSettings
The organization's org-managed player settings: whether it may sign its own players in, its cap, sign-in rate and sign-in lifetimes, how many players it holds, and whether it has accepted the current Org-Managed Players Addendum. Requires manage_players on the org (super-admins and operators bypass).
orgManagedPlayerSettings(
orgId: BigInt!
): OrgManagedPlayerSettings!
Arguments
orgManagedPlayerSettings.orgId ● BigInt! non-null scalar
The organization (BigInt as a decimal string).
Type
OrgManagedPlayerSettings object
An organization's org-managed player settings, and where it stands on the Org-Managed Players Addendum. A Crowded Kingdoms operator sets the settings; an admin of the organization accepts the addendum.