playerComputeSwitches
Active player-compute kill switches for an app, newest first. Requires the org 'view_compute_diagnostics' permission.
playerComputeSwitches(
appId: BigInt!
): [PlayerComputeSwitch!]!
Arguments
playerComputeSwitches.appId ● BigInt! non-null scalar
App whose switches to list.
Type
PlayerComputeSwitch object
A kill-ladder switch row (03 §7): a studio-set immediate stop at player, grid, app, or listing scope. Module-level disable lives on the module itself; killing a LISTING disables every install of that marketplace listing fleet-wide (P4a). Quota state is retained across a kill.