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playerComputeSwitches

Active player-compute kill switches for an app, newest first. Requires the org 'view_compute_diagnostics' permission.

playerComputeSwitches(
appId: BigInt!
): [PlayerComputeSwitch!]!

Arguments

playerComputeSwitches.appId ● BigInt! non-null scalar

App whose switches to list.

Type

PlayerComputeSwitch object

A kill-ladder switch row (03 §7): a studio-set immediate stop at player, grid, app, or listing scope. Module-level disable lives on the module itself; killing a LISTING disables every install of that marketplace listing fleet-wide (P4a). Quota state is retained across a kill.