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userAppState

Reads the authenticated user’s per-app state for appId (keyed by appId+userId). Requires a valid game token; only the caller’s own state is returned. Returns null when no row exists. state is base64-encoded binary.

userAppState(
appId: BigInt!
): UserAppState

Arguments

userAppState.appId ● BigInt! non-null scalar

App (game) id the state is scoped to (BigInt as a decimal string).

Type

UserAppState object