userAppState
Reads the authenticated user’s per-app state for appId (keyed by appId+userId). Requires a valid game token; only the caller’s own state is returned. Returns null when no row exists. state is base64-encoded binary.
userAppState(
appId: BigInt!
): UserAppState
Arguments
userAppState.appId ● BigInt! non-null scalar
App (game) id the state is scoped to (BigInt as a decimal string).