PlayerCodeLicenseMode
Source-access mode of a listing: CLOSED (artifacts + contracts only) or OPEN_SOURCE (source readable; irreversible per published version).
enum PlayerCodeLicenseMode {
CLOSED
OPEN_SOURCE
}
Values
PlayerCodeLicenseMode.CLOSED
PlayerCodeLicenseMode.OPEN_SOURCE
Member Of
PlayerCodeListing object ● PublishPlayerCodeInput input