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SetPlayerAutomationEnabledInput

Enable or disable one player automation. Enabling a schedule computes its next due time.

input SetPlayerAutomationEnabledInput {
appId: BigInt!
gridId: BigInt!
automationId: String!
enabled: Boolean!
}

Fields

SetPlayerAutomationEnabledInput.appId ● BigInt! non-null scalar

App containing the owned grid.

SetPlayerAutomationEnabledInput.gridId ● BigInt! non-null scalar

Grid that confines the automation.

SetPlayerAutomationEnabledInput.automationId ● String! non-null scalar

Player automation UUID.

SetPlayerAutomationEnabledInput.enabled ● Boolean! non-null scalar

Whether the automation may dispatch.

Member Of

playerAutomationSetEnabled mutation