TeleportRequestInput
No description
input TeleportRequestInput {
appId: BigInt!
chunkAddress: ChunkCoordinatesInput!
voxelAddress: VoxelCoordinatesInput!
uuid: String!
}
Fields
TeleportRequestInput.appId ● BigInt! non-null scalar
App (game) to teleport within. Must be greater than 0 (a non-positive value yields errorCode INVALID_APP_ID). BigInt sent as a decimal string.
TeleportRequestInput.chunkAddress ● ChunkCoordinatesInput! non-null input
Destination chunk-grid coordinates (x, y, z as int64 BigInt decimal strings). The reserved sentinel (-6, -6, -6) is rejected as UNAUTHORIZED.
TeleportRequestInput.voxelAddress ● VoxelCoordinatesInput! non-null input
Destination voxel coordinates within the chunk (x, y, z as signed 16-bit ints, -32768..32767).
TeleportRequestInput.uuid ● String! non-null scalar
Actor being teleported: exactly 32 ASCII characters (the UDP-wire actor id), NOT a hyphenated RFC-4122 UUID.
Member Of
teleportRequest mutation