UpdateAvatarAppStateInput
No description
input UpdateAvatarAppStateInput {
appId: BigInt!
avatarId: BigInt!
state: String
}
Fields
UpdateAvatarAppStateInput.appId ● BigInt! non-null scalar
App (game) id the state is scoped to. Required. BigInt sent as a decimal string.
UpdateAvatarAppStateInput.avatarId ● BigInt! non-null scalar
Avatar whose per-app state to write; must be owned by the caller. Required. BigInt sent as a decimal string.
UpdateAvatarAppStateInput.state ● String scalar
Per-app avatar state as base64-encoded binary. Send null (or omit) to clear it.
Member Of
updateAvatarAppState mutation