UpdateChunkStateInput
Payload for updateChunkState: upserts ONLY the chunk-level opaque state blob; the voxel grid, per-voxel states and LODs are preserved.
input UpdateChunkStateInput {
appId: BigInt!
coordinates: ChunkCoordinatesInput!
chunkState: String
}
Fields
UpdateChunkStateInput.appId ● BigInt! non-null scalar
Id of the app that owns the chunk (decimal string).
UpdateChunkStateInput.coordinates ● ChunkCoordinatesInput! non-null input
Address of the chunk whose chunk-level state to set.
UpdateChunkStateInput.chunkState ● String scalar
BASE64-encoded binary chunk-level state blob to store. Omit/null to store no chunk state.
Member Of
updateChunkState mutation