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UpdateEnvironmentScalingInput

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input UpdateEnvironmentScalingInput {
orgId: BigInt!
slug: String!
gameApiMinServers: Int!
gameApiMaxServers: Int!
udpBuddyMinServers: Int!
udpBuddyMaxServers: Int!
loadBalancerCount: Int!
caddyFlavor: String
}

Fields

UpdateEnvironmentScalingInput.orgId ● BigInt! non-null scalar

Organization id (BigInt) that owns the environment.

UpdateEnvironmentScalingInput.slug ● String! non-null scalar

Slug of the dedicated environment to rescale (rejected for 'dev_single').

UpdateEnvironmentScalingInput.gameApiMinServers ● Int! non-null scalar

Minimum game-api servers (autoscaling floor). Min 1; ≤ gameApiMaxServers.

UpdateEnvironmentScalingInput.gameApiMaxServers ● Int! non-null scalar

Maximum game-api servers (autoscaling ceiling). Min 1; ≥ gameApiMinServers.

UpdateEnvironmentScalingInput.udpBuddyMinServers ● Int! non-null scalar

Minimum Buddy UDP servers (autoscaling floor). Min 1; ≤ udpBuddyMaxServers.

UpdateEnvironmentScalingInput.udpBuddyMaxServers ● Int! non-null scalar

Maximum Buddy UDP servers (autoscaling ceiling). Min 1; ≥ udpBuddyMinServers.

UpdateEnvironmentScalingInput.loadBalancerCount ● Int! non-null scalar

Number of Caddy load-balancer VMs in front of the game-api fleet. Min 1.

UpdateEnvironmentScalingInput.caddyFlavor ● String scalar

Caddy LB flavor (in front of the game-api fleet). When omitted the existing value is preserved.

Member Of

updateEnvironmentScaling mutation