SingleActorMessageNotification
Notification received when another actor sends you a direct actor-to-actor message (SINGLE_ACTOR_MESSAGE). Delivered only to the targeted actor via the udpNotifications subscription.
type SingleActorMessageNotification {
appId: BigInt!
chunkX: BigInt!
chunkY: BigInt!
chunkZ: BigInt!
uuid: String!
payload: String!
sequenceNumber: Int!
epochMillis: BigInt!
}
Fields
SingleActorMessageNotification.appId ● BigInt! non-null scalar
The ID of the app the message was sent within.
SingleActorMessageNotification.chunkX ● BigInt! non-null scalar
The X coordinate of the destination chunk.
SingleActorMessageNotification.chunkY ● BigInt! non-null scalar
The Y coordinate of the destination chunk.
SingleActorMessageNotification.chunkZ ● BigInt! non-null scalar
The Z coordinate of the destination chunk.
SingleActorMessageNotification.uuid ● String! non-null scalar
The destination actor’s UUID (your own actor’s UUID, echoed from the message).
SingleActorMessageNotification.payload ● String! non-null scalar
The message payload, base64-encoded. Opaque to the server; decode per your application protocol.
SingleActorMessageNotification.sequenceNumber ● Int! non-null scalar
The sender's sequence number for this message (0-255).
SingleActorMessageNotification.epochMillis ● BigInt! non-null scalar
Server-generated epoch milliseconds timestamp.
Implemented By
UdpNotification union