Boolean
The Boolean scalar type represents true or false.
scalar Boolean
Returned By
amIGameHost query ● changePassword mutation ● clearAppComputeBudget mutation ● confirmEmail mutation ● crowdyStudioLiveModding query ● deleteChannel mutation ● deleteChannelRole mutation ● deleteManagedPlayer mutation ● deleteMyAccount mutation ● deleteOrgRole mutation ● deleteQuota mutation ● deleteTeam mutation ● deleteTeamRole mutation ● developerLegalAcceptance query ● disconnectUdpProxy mutation ● endManagedPlayerSessions mutation ● execConsentClientMod mutation ● execModClientDelete mutation ● execModDelete mutation ● execModUnpublish mutation ● execRevokeAuthorTrust mutation ● execRevokeClientModConsent mutation ● execTrustAuthor mutation ● forceLogoutUser mutation ● gameModelRevokeTierFeature mutation ● issueGridClaimInvite mutation ● leaveChannel mutation ● leaveTeam mutation ● logout mutation ● logoutAllDevices mutation ● playerLegalAcceptance query ● recordDeveloperConsents mutation ● recordPlayerConsents mutation ● removeChannelMember mutation ● removeContact mutation ● removeOrgMember mutation ● removeSharedPaymentMethod mutation ● removeTeamMember mutation ● requestPasswordReset mutation ● resendConfirmationEmail mutation ● resetPassword mutation ● resyncTierGridPermissions mutation ● revokeAppAuthorization mutation ● revokeOrgSigningKey mutation ● revokeOrgToken mutation ● runSharedUsageBillingTick mutation ● sendActorUpdate mutation ● sendAudioPacket mutation ● sendChannelAudio mutation ● sendChannelMessage mutation ● sendClientEvent mutation ● sendRangedChannelMessage mutation ● sendSingleActorMessage mutation ● sendTextPacket mutation ● sendVideoPacket mutation ● sendVoxelUpdate mutation ● setAppManagedPlayerMods mutation ● setInitialPassword mutation ● unbanChannelMember mutation ● unbanTeamMember mutation ● unblockPlayer mutation ● unlinkIdentity mutation
Member Of
AccountBlock object ● AgentApproval object ● AgentBudget object ● AgentError object ● AgentPageInfo object ● AgentRun object ● AgentSession object ● AgentToolDescriptor object ● App object ● AppAccessTier object ● appCodeAdmissions query ● AppComputeBudgetInfo object ● appPlayerCodeListings query ● AppRecording object ● AppUsageProjection object ● AuthMethodResult object ● BillingInvariantRun object ● Chunk object ● ChunkClaimResult object ● CommSettings object ● ConnectionPageInfo object ● CreateAccessTierInput input ● CreateChannelInput input ● CreateGridChannelInput input ● CrowdyStudioAgentCatalog object ● CrowdyStudioAgentCatalogModel object ● CrowdyStudioAgentCatalogTool object ● CrowdyStudioAgentFundingPolicy object ● CrowdyStudioAgentFundingPolicyInput input ● CrowdyStudioAgentPolicy object ● CrowdyStudioAgentPrivacyPolicy object ● CrowdyStudioAgentPrivacyPolicyInput input ● CrowdyStudioAgentUsageRecord object ● CrowdyStudioGitHubCommitChangeInput input ● CrowdyStudioGitHubFileContent object ● CrowdyStudioGitHubLayout object ● CrowdyStudioGitHubRepo object ● CrowdyStudioGitHubStatus object ● CrowdyStudioLibraryFile object ● crowdyStudioLibraryFiles query ● CrowdyStudioProject object ● crowdyStudioProjects query ● CrowdyStudioProviderConsent object ● decideGridClaim mutation ● EmailDeliverability object ● EmailDeliveryConfig object ● EmailStatusRecord object ● ExecAppStatus object ● ExecGridClientMod object ● ExecInstance object ● ExecMod object ● execModSetEnabled mutation ● execModSetSwitch mutation ● execSetEnabled mutation ● ExecVersion object ● FreeAppQuotaApp object ● FreePlayWindowInfo object ● GameClientBootstrap object ● GetChunkInput input ● grantTierAccessByPattern mutation ● GrantTierAccessByPatternResult object ● GridClaimResult object ● GroupRole object ● HostedGame object ● include directive ● InputLogMessage object ● LegalHold object ● legalHolds query ● ManagedPlayer object ● MyTierAccess object ● OrgAppUsageProjectionRow object ● OrgAutoBilling object ● OrgManagedPlayerSettings object ● OrgRetirementType object ● OrgRole object ● OrgToken object ● OrgTokenWithSecret object ● OrgUsageProjection object ● ParentalConsentWithdrawal object ● PlaceableDatacenter object ● PlaceableDatacenters object ● PlayerAutoBilling object ● PlayerCodeVersion object ● PlayerDataExport object ● PortalConsentState object ● PublishAppResult object ● RealtimeConnectionEvent object ● recordDeveloperConsents mutation ● RecordPlayerAgeInput input ● recordPlayerConsents mutation ● RegisterUserInput input ● ReleaseClaimedGridResult object ● RequestLoginLinkResult object ● RetireOrganizationInput input ● revokeOrgToken mutation ● revokeTierAccessProvisioningToken mutation ● RollbackVoxelEventResult object ● RollbackVoxelUpdatesInput input ● SavedPaymentMethod object ● SendTestEmailResult object ● ServerStatus object ● setAppComputeBudget mutation ● setAppManagedPlayerMods mutation ● setAutoBilling mutation ● SetCrowdyStudioAgentAppPolicyInput input ● SetCrowdyStudioAgentOperatorAppKillInput input ● SetCrowdyStudioAgentPlatformPolicyInput input ● SetCrowdyStudioLibraryFileArchivedInput input ● SetCrowdyStudioProjectArchivedInput input ● SetCrowdyStudioProviderConsentInput input ● setEarlyAccessOverride mutation ● SetHostedGameEnabledInput input ● SetHostedGameListingInput input ● setOperator mutation ● setOrgBillingExempt mutation ● SetOrgManagedPlayerSettingsInput input ● setPlayerAutoBilling mutation ● SetRateCardInput input ● setSuperAdmin mutation ● setUserTierAccess mutation ● SignInWithMinecraftInput input ● skip directive ● takeDownHostedGame mutation ● TeleportResponse object ● TierAccessInventoryAccount object ● TierAccessPolicy object ● tierAccessProvisioningTokens query ● tierAccessRules query ● UdpProxyConnectionStatus object ● UpdateAccessTierInput input ● UpdateAppInput input ● UpdateManagedPlayerInput input ● UpdateOrgTokenInput input ● User object ● UserIdentity object ● UserTierAccess object