connectUdpProxy
Open the UDP proxy session for this game token (idempotent: returns the existing status if one is already open). Binds a socket and selects the game server with the fewest clients on first open. Optional: send mutations and udpNotifications also create a session lazily when none exists. To force a fresh socket, call disconnectUdpProxy first.
connectUdpProxy: UdpProxyConnectionStatus!
Type
UdpProxyConnectionStatus object
UDP proxy session for the game token on the request. Returned by udpProxyConnectionStatus and connectUdpProxy. Binary UDP layouts are documented in database/client-wire-formats.md.