gameModelCreateContainer
Instantiate a container (a runtime entity of a given type), optionally within a session, with an owner and initial properties. Subject to the type's instantiableBy rule (admin | member | owner). Requires a valid token.
gameModelCreateContainer(
input: CreateContainerInput!
): GmContainer!
Arguments
gameModelCreateContainer.input ● CreateContainerInput! non-null input
The app, optional session, container type, display name, optional owner/metadata, and initial property values.
Type
GmContainer object
A container: a runtime instance of a container type (optionally scoped to a session).