gameModelSetAutomationEnabled
Enable or disable an automation. Re-enabling also resets its circuit breaker (closed, zero failures, no pause) so a tripped automation resumes. Requires app-admin ('manage_apps').
gameModelSetAutomationEnabled(
appId: BigInt!
name: String!
enabled: Boolean!
): GmAutomation!
Arguments
gameModelSetAutomationEnabled.appId ● BigInt! non-null scalar
The app (tenant) that owns the automation.
gameModelSetAutomationEnabled.name ● String! non-null scalar
The automation name.
gameModelSetAutomationEnabled.enabled ● Boolean! non-null scalar
True to enable (and reset the circuit); false to pause.
Type
GmAutomation object
An autonomous process (automation / NPC): a server-driven entry-point function bound to a trigger (schedule or model activity) plus a safety budget and circuit-breaker state.