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playerAutomationDelete

Delete one caller-owned player automation from the specified currently owned grid. Destructive; recorded run rows remain for audit.

playerAutomationDelete(
input: PlayerAutomationRefInput!
): Boolean!

Arguments

playerAutomationDelete.input ● PlayerAutomationRefInput! non-null input

App/grid scope and player automation UUID to delete.

Type

Boolean scalar

The Boolean scalar type represents true or false.