playerAutomationSetEnabled
Enable or disable one caller-owned player automation. Enabling requires effective run_server_code and, in strict mode, author admission. Interval/cron triggers compute the first due time; the P1 dispatcher executes scheduled studio-model actions while event delivery and player-compute actions remain typed pending paths.
playerAutomationSetEnabled(
input: SetPlayerAutomationEnabledInput!
): PlayerAutomation!
Arguments
playerAutomationSetEnabled.input ● SetPlayerAutomationEnabledInput! non-null input
App/grid/automation scope and desired enabled state.
Type
PlayerAutomation object
A player-owned automation confined to one app and grid. Trigger/action JSON has been structurally validated.