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playerAutomationSetEnabled

Enable or disable one caller-owned player automation. Enabling requires effective run_server_code and, in strict mode, author admission. Interval/cron triggers compute the first due time; the P1 dispatcher executes scheduled studio-model actions while event delivery and player-compute actions remain typed pending paths.

playerAutomationSetEnabled(
input: SetPlayerAutomationEnabledInput!
): PlayerAutomation!

Arguments

playerAutomationSetEnabled.input ● SetPlayerAutomationEnabledInput! non-null input

App/grid/automation scope and desired enabled state.

Type

PlayerAutomation object

A player-owned automation confined to one app and grid. Trigger/action JSON has been structurally validated.