playerComputeInvoke
Synchronously invoke a server player-module export as the current grid owner. Requires the module to be enabled, compiled, admitted, and covered by run_server_code at app and grid scope. The runtime payload carries callerUserId/gridId; author identity never participates.
playerComputeInvoke(
appId: BigInt!
gridId: BigInt!
moduleName: String!
exportName: String!
paramsJson: String
): PlayerComputeInvokeResult!
Arguments
playerComputeInvoke.appId ● BigInt! non-null scalar
App containing the owned grid.
playerComputeInvoke.gridId ● BigInt! non-null scalar
Owned grid containing the module.
playerComputeInvoke.moduleName ● String! non-null scalar
Module name within the grid.
playerComputeInvoke.exportName ● String! non-null scalar
Guest router export name.
playerComputeInvoke.paramsJson ● String scalar
Optional JSON object passed to the export.
Type
PlayerComputeInvokeResult object
Synchronous result from invoking an admitted server player-module export as the current grid owner.