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gameModelSession

Fetch one session by id. Requires a valid token.

gameModelSession(
appId: BigInt!
sessionId: String!
): GmSession!

Arguments

gameModelSession.appId ● BigInt! non-null scalar

The app (tenant) that owns the session.

gameModelSession.sessionId ● String! non-null scalar

The session id to fetch.

Type

GmSession object

A runtime session: an isolated instance scope (e.g. a match or room) for containers.