BeginGamePublishInput
Declare a publish: every file of the built bundle.
input BeginGamePublishInput {
slug: String!
files: [PublishFileInput!]!
}
Fields
BeginGamePublishInput.slug ● String! non-null scalar
The hosting slug (claimGameHosting first).
BeginGamePublishInput.files ● [PublishFileInput!]! non-null input
Member Of
beginGamePublish mutation