JoinSessionInput
Join an existing session.
input JoinSessionInput {
appId: BigInt!
sessionId: String!
role: String
}
Fields
JoinSessionInput.appId ● BigInt! non-null scalar
The app (tenant) that owns the session.
JoinSessionInput.sessionId ● String! non-null scalar
The session id to join.
JoinSessionInput.role ● String scalar
Optional participant role to join as.
Member Of
gameModelJoinSession mutation