SetPlayerAutomationEnabledInput
Enable or disable one player automation. Enabling a schedule computes its next due time.
input SetPlayerAutomationEnabledInput {
appId: BigInt!
gridId: BigInt!
automationId: String!
enabled: Boolean!
}
Fields
SetPlayerAutomationEnabledInput.appId ● BigInt! non-null scalar
App containing the owned grid.
SetPlayerAutomationEnabledInput.gridId ● BigInt! non-null scalar
Grid that confines the automation.
SetPlayerAutomationEnabledInput.automationId ● String! non-null scalar
Player automation UUID.
SetPlayerAutomationEnabledInput.enabled ● Boolean! non-null scalar
Whether the automation may dispatch.
Member Of
playerAutomationSetEnabled mutation