CrowdyStudioAgentSessionLimits
Per-session cumulative provider/tool/compile limits and the serialized-run concurrency ceiling.
type CrowdyStudioAgentSessionLimits {
providerRequests: Int!
inputTokens: BigInt!
outputTokens: BigInt!
reasoningTokens: BigInt!
totalTokens: BigInt!
providerCostMicrousd: BigInt!
toolCalls: Int!
compiles: Int!
concurrentRuns: Int!
}
Fields
CrowdyStudioAgentSessionLimits.providerRequests ● Int! non-null scalar
Maximum provider requests in one session.
CrowdyStudioAgentSessionLimits.inputTokens ● BigInt! non-null scalar
Maximum input tokens in one session.
CrowdyStudioAgentSessionLimits.outputTokens ● BigInt! non-null scalar
Maximum output tokens in one session.
CrowdyStudioAgentSessionLimits.reasoningTokens ● BigInt! non-null scalar
Maximum reasoning tokens in one session.
CrowdyStudioAgentSessionLimits.totalTokens ● BigInt! non-null scalar
Maximum total provider tokens in one session.
CrowdyStudioAgentSessionLimits.providerCostMicrousd ● BigInt! non-null scalar
Maximum provider cost in one session, in micro-USD.
CrowdyStudioAgentSessionLimits.toolCalls ● Int! non-null scalar
Maximum tool calls in one session.
CrowdyStudioAgentSessionLimits.compiles ● Int! non-null scalar
Maximum draft compile submissions in one session.
CrowdyStudioAgentSessionLimits.concurrentRuns ● Int! non-null scalar
Maximum concurrent non-terminal runs in a session. The v1 contract requires one.
Member Of
CrowdyStudioAgentPolicy object