BigInt
Arbitrary-precision signed integer (used for 64-bit ids and chunk coordinates such as appId, userId and chunk x/y/z). ALWAYS transmitted as a base-10 decimal STRING in BOTH directions — send it quoted (e.g. "1024", "-5") and read it back as a string; never use a raw JSON number, because large values overflow IEEE-754 doubles. The server rejects any value that is not a valid integer string.
scalar BigInt
Member Of
Actor object ● ActorFilterInput input ● actorHeartbeat mutation ● ActorUpdateNotification object ● ActorUpdateRequestInput input ● ActorUpdateResponse object ● addChannelMember mutation ● AddEdgeInput input ● addTeamMember mutation ● amIGameHost query ● AppAvatarState object ● AppGroupPolicy object ● AssignGroupToGridInput input ● avatar query ● Avatar object ● avatarAppState query ● avatarAppStates query ● channel query ● channelMembers query ● ChannelMessageInput input ● ChannelMessageNotification object ● channelPolicy query ● channelRoles query ● channels query ● ChunkCoordinates object ● ChunkCoordinatesInput input ● ChunkUpdateInput input ● ClientAudioNotification object ● ClientAudioPacketInput input ● ClientEventNotification object ● ClientEventNotificationInput input ● ClientTextNotification object ● ClientTextPacketInput input ● computeAppDiagnostics query ● computeDeleteModule mutation ● computeDeleteTrigger mutation ● computeDeployTemplate mutation ● computeInvoke mutation ● ComputeInvokeResult object ● computeModule query ● computeModuleLogs query ● computeModulePolicy query ● computeModuleRuns query ● computeModules query ● computeModuleStats query ● computeModuleTriggers query ● computeModuleVersions query ● computeSetModuleEnabled mutation ● computeTemplates query ● CreateActorInput input ● CreateChannelInput input ● CreateContainerInput input ● CreateGridInput input ● CreateGroupRoleInput input ● CreateSessionInput input ● CreateTeamInput input ● CreateUserAppStateInput input ● DefineAppFeatureInput input ● deleteAvatar mutation ● deleteChannel mutation ● deleteChannelRole mutation ● DeleteGridInput input ● DeleteGridResponse object ● deleteTeam mutation ● deleteTeamRole mutation ● deleteUserAppState mutation ● DeployComputeVersionInput input ● forceLogoutUser mutation ● gameClientBootstrap query ● GameClientBootstrap object ● gameHost query ● GameHost object ● gameModelAppDiagnostics query ● gameModelAutomation query ● gameModelAutomationPolicy query ● gameModelAutomationRuns query ● gameModelAutomations query ● gameModelAutomationStats query ● gameModelAutomationTriggers query ● gameModelContainer query ● gameModelContainerChanged subscription ● gameModelContainers query ● gameModelContainerState query ● gameModelContainerTypes query ● gameModelDeleteAutomation mutation ● gameModelDeleteAutomationTrigger mutation ● gameModelDeleteContainer mutation ● gameModelDeleteContainerType mutation ● gameModelDeleteEdge mutation ● gameModelDeleteFunction mutation ● gameModelDeletePropertyDef mutation ● gameModelEvents query ● gameModelEventsConnection query ● gameModelFeatures query ● gameModelFlow query ● gameModelFunction query ● gameModelFunctions query ● gameModelPolicy query ● gameModelPropertyDefs query ● gameModelRunAutomation mutation ● gameModelSession query ● gameModelSessions query ● gameModelSetAutomationEnabled mutation ● gameModelTierFeatures query ● gameModelTraverse query ● gameModelTypeSchema query ● GetChunkInput input ● GetChunkLodsInput input ● GetChunksByDistanceInput input ● GetVoxelListInput input ● GmAppDiagnostics object ● GmAppFeature object ● GmAppPolicy object ● GmAutomation object ● GmAutomationPolicy object ● GmAutomationRun object ● GmAutomationTrigger object ● GmContainer object ● GmContainerChange object ● GmContainerState object ● GmContainerType object ● GmEvent object ● GmFunction object ● GmPropertyDef object ● GmSession object ● GmSessionParticipant object ● GmTierFeature object ● GrantGridPermissionsInput input ● GrantTierFeatureInput input ● Grid object ● GridGroupGrant object ● gridGroupGrants query ● gridPermissionLimits query ● GridPermissionLimits object ● gridUserPermissions query ● GridUserPermissions object ● Group object ● GroupMember object ● GroupRole object ● InvokeFunctionInput input ● joinChannel mutation ● JoinSessionInput input ● joinTeam mutation ● leaveChannel mutation ● leaveTeam mutation ● ListVoxelsInput input ● ListVoxelUpdatesByDistanceInput input ● myChannels query ● myTeams query ● NearbyGridPermissions object ● NearbyGridPermissionsInput input ● removeChannelMember mutation ● removeTeamMember mutation ● requestToJoinChannel mutation ● requestToJoinTeam mutation ● RevokeGridPermissionsInput input ● RevokeGroupFromGridInput input ● RollbackVoxelEventResult object ● RollbackVoxelUpdatesInput input ● SeedContainerInput input ● SeedGameModelInput input ● ServerEventNotification object ● SetAutomationPolicyInput input ● SetChannelPolicyInput input ● SetComputePolicyInput input ● SetContainerPropertyInput input ● setEarlyAccessOverride mutation ● SetGameModelPolicyInput input ● SetGridPermissionLimitsInput input ● SetMemberRolesInput input ● SetSessionTurnInput input ● setSuperAdmin mutation ● SetTeamPolicyInput input ● SingleActorMessageInput input ● SingleActorMessageNotification object ● team query ● teamMembers query ● teamPolicy query ● teamRoles query ● teams query ● TeleportRequestInput input ● UpdateActorInput input ● updateAvatar mutation ● UpdateAvatarAppStateInput input ● updateAvatarState mutation ● UpdateChannelInput input ● UpdateChunkLodsInput input ● UpdateChunkStateInput input ● UpdateGroupRoleInput input ● UpdateTeamInput input ● updateUserType mutation ● UpdateVoxelInput input ● UpsertAutomationInput input ● UpsertAutomationTriggerInput input ● UpsertComputeModuleInput input ● UpsertComputeTriggerInput input ● UpsertContainerTypeInput input ● UpsertFunctionInput input ● UpsertPropertyDefInput input ● user query ● User object ● userAppState query ● UserAppState object ● userAvatars query ● Voxel object ● voxelUpdateHistory query ● voxelUpdateHistoryConnection query ● VoxelUpdateHistoryEvent object ● VoxelUpdateNotification object ● VoxelUpdateRequestInput input ● VoxelUpdateResponse object ● WasmAppDiagnostics object ● WasmComputeStat object ● WasmComputeStats object ● WasmModule object ● WasmModulePolicy object ● WasmModuleRun object ● WasmModuleTrigger object ● WasmModuleVersion object