Boolean
The Boolean scalar type represents true or false.
scalar Boolean
Returned By
amIGameHost query ● computeDeleteModule mutation ● computeDeleteTrigger mutation ● deleteChannel mutation ● deleteChannelRole mutation ● deleteMyAccount mutation ● deleteTeam mutation ● deleteTeamRole mutation ● disconnectUdpProxy mutation ● forceLogoutUser mutation ● gameModelDeleteAutomation mutation ● gameModelDeleteAutomationTrigger mutation ● gameModelDeleteContainer mutation ● gameModelDeleteContainerType mutation ● gameModelDeleteEdge mutation ● gameModelDeleteFunction mutation ● gameModelDeletePropertyDef mutation ● gameModelRevokeTierFeature mutation ● leaveChannel mutation ● leaveTeam mutation ● logout mutation ● removeChannelMember mutation ● removeTeamMember mutation ● sendActorUpdate mutation ● sendAudioPacket mutation ● sendChannelMessage mutation ● sendClientEvent mutation ● sendSingleActorMessage mutation ● sendTextPacket mutation ● sendVoxelUpdate mutation
Member Of
computeModuleRuns query ● computeSetModuleEnabled mutation ● ConnectionPageInfo object ● CreateChannelInput input ● FreePlayWindowInfo object ● FunctionParamInput input ● gameModelAutomationRuns query ● gameModelEvents query ● gameModelEventsConnection query ● gameModelSetAutomationEnabled mutation ● GetChunkInput input ● GmAutomation object ● GmAutomationPolicy object ● GmAutomationRun object ● GmEvent object ● GmFunction object ● GmFunctionParam object ● GmInvokeResult object ● GroupRole object ● include directive ● RealtimeConnectionEvent object ● RollbackVoxelEventResult object ● RollbackVoxelUpdatesInput input ● SeedFunctionInput input ● SetAutomationPolicyInput input ● SetComputePolicyInput input ● setEarlyAccessOverride mutation ● setSuperAdmin mutation ● skip directive ● TeleportResponse object ● UdpProxyConnectionStatus object ● UpsertAutomationInput input ● UpsertComputeModuleInput input ● UpsertFunctionInput input ● User object ● WasmModule object ● WasmModulePolicy object ● WasmModuleRun object