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deleteMyAccount

DESTRUCTIVE self-service: deletes the authenticated caller's OWN account. Every session, app token, realtime connection and ck-exec socket ends; the email, password, gamertag and profile state are removed from the account; and its player-side content is erased within minutes: Crowdy Studio projects, libraries and agent sessions, mods, what the apps' ck-exec hubs hold of it, actors, avatars and saved state, access grants, communication settings, contacts and blocks, grid claims, and team and channel memberships. An open or escalated safety report about the account puts it under a legal hold first: the account still closes, but its content and identity are kept until the report is resolved. Wallet, billing, usage, audit and legal records stay, and so does everything the account owns as a developer (organizations, apps, published games); world edits stay, under the account's now anonymous id; recorded inputs age out with the input log's retention. Acts only on the caller (no target argument). Requires a valid token.

deleteMyAccount: Boolean!

Type​

Boolean scalar​

The Boolean scalar type represents true or false.