appPlayerUsage
Per-player usage aggregate for an app over a trailing window (top spenders / quota utilization): the compute units each player's mods used, and what the player was charged for this app. automationUnits and compileCount are legacy and always 0 for usage since the legacy engines were removed. Requires 'view_compute_diagnostics'.
appPlayerUsage(
appId: BigInt!
hours: Int
): [AppPlayerUsageRow!]!
Arguments
appPlayerUsage.appId ● BigInt! non-null scalar
App whose player usage to aggregate.
appPlayerUsage.hours ● Int scalar
Trailing window in hours (default 24, max 744).
Type
AppPlayerUsageRow object
Per-player usage row for studio diagnostics (top spenders / quota utilization): one (player, app) aggregate over a window.