UpdateEnvironmentScalingInput
No description
input UpdateEnvironmentScalingInput {
orgId: BigInt!
slug: String!
gameApiMinServers: Int!
gameApiMaxServers: Int!
udpBuddyMinServers: Int!
udpBuddyMaxServers: Int!
loadBalancerCount: Int!
caddyFlavor: String
}
Fields
UpdateEnvironmentScalingInput.orgId ● BigInt! non-null scalar
Organization id (BigInt) that owns the environment.
UpdateEnvironmentScalingInput.slug ● String! non-null scalar
Slug of the dedicated environment to rescale (rejected for 'dev_single').
UpdateEnvironmentScalingInput.gameApiMinServers ● Int! non-null scalar
Minimum game-api servers (autoscaling floor). Min 1; ≤ gameApiMaxServers.
UpdateEnvironmentScalingInput.gameApiMaxServers ● Int! non-null scalar
Maximum game-api servers (autoscaling ceiling). Min 1; ≥ gameApiMinServers.
UpdateEnvironmentScalingInput.udpBuddyMinServers ● Int! non-null scalar
Minimum Buddy UDP servers (autoscaling floor). Min 1; ≤ udpBuddyMaxServers.
UpdateEnvironmentScalingInput.udpBuddyMaxServers ● Int! non-null scalar
Maximum Buddy UDP servers (autoscaling ceiling). Min 1; ≥ udpBuddyMinServers.
UpdateEnvironmentScalingInput.loadBalancerCount ● Int! non-null scalar
Number of Caddy load-balancer VMs in front of the game-api fleet. Min 1.
UpdateEnvironmentScalingInput.caddyFlavor ● String scalar
Caddy LB flavor (in front of the game-api fleet). When omitted the existing value is preserved.
Member Of
updateEnvironmentScaling mutation