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CrowdyStudioAgentSessionLimits

Per-session cumulative provider/tool/compile limits and the serialized-run concurrency ceiling.

type CrowdyStudioAgentSessionLimits {
providerRequests: Int!
inputTokens: BigInt!
outputTokens: BigInt!
reasoningTokens: BigInt!
totalTokens: BigInt!
providerCostMicrousd: BigInt!
toolCalls: Int!
compiles: Int!
concurrentRuns: Int!
}

Fields

CrowdyStudioAgentSessionLimits.providerRequests ● Int! non-null scalar

Maximum provider requests in one session.

CrowdyStudioAgentSessionLimits.inputTokens ● BigInt! non-null scalar

Maximum input tokens in one session.

CrowdyStudioAgentSessionLimits.outputTokens ● BigInt! non-null scalar

Maximum output tokens in one session.

CrowdyStudioAgentSessionLimits.reasoningTokens ● BigInt! non-null scalar

Maximum reasoning tokens in one session.

CrowdyStudioAgentSessionLimits.totalTokens ● BigInt! non-null scalar

Maximum total provider tokens in one session.

CrowdyStudioAgentSessionLimits.providerCostMicrousd ● BigInt! non-null scalar

Maximum provider cost in one session, in micro-USD.

CrowdyStudioAgentSessionLimits.toolCalls ● Int! non-null scalar

Maximum tool calls in one session.

CrowdyStudioAgentSessionLimits.compiles ● Int! non-null scalar

Maximum draft compile submissions in one session.

CrowdyStudioAgentSessionLimits.concurrentRuns ● Int! non-null scalar

Maximum concurrent non-terminal runs in a session. The v1 contract requires one.

Member Of

CrowdyStudioAgentPolicy object